![]() Now, if you're can't switch to Windowed Mode, then you know why. ![]() projects/xjdhdr-random-code/files/Game_related_files/City_Building_Strategy_Games_Series_files/ XJDHDR Widescreen Pack 2018 with patched "noWindowed" bug My widescreen pack, as you observed, come with this fix pre-applied whereas the other packs you found don't.Outdated patches without patch "noWindowed" bug I'm not sure why it works but the program replaces a "jump forward 0圆F bytes if EAX is less than ECX" into a "always jump forward 0圆F bytes" command. He then released a patching program that was attached to the forum post linked above which fixed this problem and made it possible to switch into Windowed mode again. When I noticed the difference in CRC32, XJDHDR explained the reason to found a problem where EXEs that he had patched were no longer able to be switched into Windowed mode (they were locked to Fullscreen). exe and use a 1024x728 standard resolution.It depends on the value of only one byte. Now after I apply the fix to my resolution (i have both pcs, one in 1980x1020 and another 1280x1024) I cannot put in window mode anymore, only if I set the 800圆00 resolution, or revert back to the original. The problems runs on Zeus with Posseion on a 2.1 version. ![]() (And it has nothing to do with Color Rendering not The widescreen patches (by JackFuste, 2012) has a bug that prevents Caesar3 (and Zeus, and Emperor, but not Pharaoh) from switching to Windowed mode. ![]()
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